C# Cheat Sheet
- Variables
- Data types
- Operators
- Conditional statements
- Curls
- Functions/Procedures
- Tables/Lists
- Objects
- Classes
- Paradigms
- Heritage
- Scope
- Exceptions
- Libraries/APIs
- **Input/Output (input/output) **
Fundamentals with the C# language
Variables
int age = 25;
string name = "John";
Data types
int num = 10;
double pi = 3.14;
bool isActive = true;
char letter = 'A';
Operators
int sum = 5 + 10;
int difference = 20 - 5;
Conditional Statements
if (age > 18)
{
Console.WriteLine("Majeur ");
}
else
{
Console.WriteLine("Mineur");
}
Loops
for (int i = 0; i < 5; i++)
{
Console.WriteLine(i);
}
Functions
void SayHello()
{
Console.WriteLine("Hello!");
}
**Paintings **
int[] numbers = {1, 2, 3, 4, 5};
Objects and Classes
public class Person
{
public string Name { get; set; }
public int Age { get; set; }
}
Person person = new Person() { Name = "John", Age = 25 };
**Legacy **
public class Employee Person
{
public string JobTitle { get; set; }
}
**Scope **
public int globalVar = 10;
public void SomeMethod()
{
int localVar = 5;
}
Exceptions
try
{
int result = 10 / 0;
}
catch (DivideByZeroException e)
{
Console.WriteLine("impossible de diviser par zero!");
}
Entry/Exit
string userInput = Console.ReadLine();
Console.WriteLine("Vous avez écrit" + userInput);
Example code to create a c# quiz for unity
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class QuizCode : MonoBehaviour
{
public List<QuestionAndAnswers> QnA;
public GameObject[] options;
public int currentQuestion;
public Text QuestionTxt;
private void Start()
{
generateQuestion();
}
public void correct()
{
QnA.RemoveAt(currentQuestion);
generateQuestion();
}
void setAnswers()
{
for(int i = 0; i < options.Length; i++)
{
options[i].GetComponent<AnswerScript>().isCorrect = false;
options[i].transform.GetChild(0).GetComponent<Text>().text = QnA[currentQuestion].Answers[i];
if (QnA[currentQuestion].CorrectAnswer == i + 1)
{
options[i].GetComponent<AnswerScript>().isCorrect = true;
}
}
}
void generateQuestion()
{
currentQuestion = Random.Range(0, QnA.Count);
QuestionTxt.text = QnA[currentQuestion].Question;
setAnswers();
}
}